Youtube’s Removing The Dislike Counter From Videos

https://kotaku.com/youtube-has-removed-the-dislike-counter-1848036246, Luke Plunkett

Youtube was launched in 2005 and has since come to be one of the internet’s defining websites. In its 16 years of existing Youtube has gone through a number of notable changes. Youtube’s team has announced one such change recently that’s set to alter the platform forever. Dislikes on a given Youtube video will soon only be visible to the creators of said video.

Youtube announced this upcoming change to the platform on November 10th 2021. Their decision to go forward with this alteration to the platform was coloured by their recently implementing this alteration with a test group of users. Proceeding the test run of the new way the dislike button functions the company voiced its contentment with how it altered how users engaged with content stating:

“Based on what we learned, we’re making the dislike counts private across YouTube,”

The like button and the dislike button on Youtube serve to inform the algorithm what it is people do and don’t want to see. Youtube’s opting to hide the number of dislikes videos receive came as a result of the platform wanting to dissuade users from disliking videos in mass to the ends of causing problems for the video’s creator. What this change to the platform won’t do is take away the ability of users to dislike videos altogether.

This article interests me because I frequently use Youtube and thus have a strong opinion about any alteration to the platform. The opinion I have is that I think this change is both good and bad. This change is good so far as it makes negative sentiment harder to provoke on the platform generally. Meanwhile, I believe this change to be bad for the reason that it could be viewed as a type of censorship.

Erskine, Donovan. “YouTube to Make Dislike Counts Private on All Videos.” Shacknews, Shacknews, 10 Nov. 2021, https://www.shacknews.com/article/127617/youtube-to-make-dislike-counts-private-on-all-videos.

Plunkett, Luke. “YouTube Has Removed the Dislike Counter.” Kotaku, Kotaku, 11 Nov. 2021, https://kotaku.com/youtube-has-removed-the-dislike-counter-1848036246.

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The Netflix One Piece Adaptation Has Its Cast Revealed

https://twitter.com/i/status/1458192148642234371, Offical One Piece Netflix Twitter account

Netflix has announced who will be playing the main characters in their upcoming live-action adaptation of One Piece. Iñaki Godoy of Who Killed Sara? fame will be playing the main protagonist Monkey D. Luffy. Playing Nami, Ussop, Sangi, and Roronoa Zoro respectively are Emily Rudd (Fear Street), Jacob Romero Gibson (All Rise), Taz Skylar (Boiling Point), and Mackenyu.The 10- episode series comes courtesy of One Piece’s publisher Shueisha and Tomorrow Studios. Tomorrow studios is also notably behind Netflix’s live-action Cowboy Bebop adaptation. One piece is the story of the above-mentioned characters as they sail around the sea in search of the ultimate treasure “One Piece”. Steven Maeda of Lost and The X-Files fame is on as the series’s writer, executive producer and showrunner. Matt Owens, best known for his work on Agents of S.H.I.E.L.D. and Luke Cage is also on as a writer and executive producer. Becky Clements and Marty Adelstein are executives producing this project alongside series creator Eiichiro Oda. Regarding the casting choices Eiichiro Oda was quoted as saying:

 “We’ve been working with Netflix and Tomorrow Studios on the massive project that is the Hollywood live action series adaptation of ONE PIECE! How many years has it been since it was announced, right? I know, I know! But rest assured we’ve been making steady progress all along! It’s not easy when you’re working with people from different cultures! But it’s precisely that process that can yield something special! For now, we’re able to announce the main cast! Rather, we need to hurry and announce it or else it’ll be leaked, apparently! Hilarious, lol. Their face, the size of their mouths and hands, their aura, the way they carry themselves, their voice, their acting skills, their height, the balance amongst the Straw Hat Crew, etc…! We decided on this cast after numerous discussions involving people around the world! These are the people who will be our Straw Hat Pirates! It’ll take a bit more time to get this show done, but we’ll continue to do our best to deliver a show that we’re confident will be enjoyed by everyone around the world! Look forward to more updates in the future!”

Maeda and Owens added to this by themselves stating: 

 “We are so excited to set sail with this amazing and talented cast! Finding the right people to pull off the looks, emotions, and actions of the iconic Straw Hats was a long and challenging (and fun!) process. Much like the search for the One Piece itself. But we have finally found the perfect fits! They have already begun working very hard to bring these characters to life. You will come to know and love them just as much as their manga counterparts. All of us can’t wait to show you what we’ve come up with! Onward to adventure!”

This article interests me because I’m personally unreasonably excited for this show to be released. As a fan of the source material I’m very satisfied with the appearance of all of the actors that have been chosen so far. Also, all of the promotional material the actors have put out since having been announced reflects the fact that they have done research regarding their roles which is good to see.

Rosario, Alexandra Del. “’One Piece’: Iñaki Godoy to Star as Monkey D. Luffy in Netflix Live-Action Series; Mackenyu, Emily Rudd, Jacob Romero Gibson & Taz Skylar Board Cast.” Deadline, Deadline, 9 Nov. 2021, https://deadline.com/2021/11/one-piece-netflix-cast-live-action-series-inaki-godoy-mackenyu-emily-rudd-jacob-romero-gibson-taz-skylar-1234870853/.

Netflix’s YuYu Hakusho Live-Action Adaptation Gets A Release Date

https://www.animenewsnetwork.com/news/2021-11-09/netflix-schedules-live-action-yu-yu-hakusho-series-for-december-2023/.179396, Adriana Hazra

Last Tuesday Netflix announced that it will be releasing its live-action adaptation of Yoshihiro Togashi’s YuYu Hakusho manga worldwide in December of 2023. Akira Morii and Kazutaka Sakamoto, Netflix’s content acquisition directors, are executive producing and producing this project respectively. Sakamoto recounted his own fond experiences with the intellectual property in question and insisted that Netflix is doing its best to do right by the fans he knows the series has all around the world. The series follows a 14-year-old delinquent named Yusuke Urameshi who dies after throwing himself in front of a car to save a child. Because of his selfless act, Yusuke is allowed to come back to the world of the living as a “spirit detective” tasked with defeating demons. For this project, Netflix and TOHO Studios signed a several-year contract to lease two of TOHO’s stage facilities; stage 7 and stage 10. In addition, ten sound stages, two acting centres, and a production centre of TOHO’s will also be used to create Netflix’s original programming. This deal goes into effect as of April first of 2022. 

The popularity of YuYu Hakusho’s 19 volume manga (1992-1995) has led to the creation of an anime adaptation, two live-action films, two animated films, and a stage play that ran from August to September of 2019. Said films and anime have all been dubbed and distributed in various languages and territories by Funimation, Media Blasters and Central Park Media respectively. The series notably acquired fans domestically by way of its airing on Adult Swim’s Toonami block. Further emphasizing the popularity of this property is the fact that new animated material for it has been released as recently as 2018 to celebrate the series’s 25th anniversary.

This article interests me for two main reasons. For one, I’m generally happy to hear that an older property like YuYu Hakusho is getting a Netflix live-action adaptation. For another, I think Netflix’s partnering with TOHO Studios speaks well of the potential for more live-action anime adaptations going forward. This especially in the event that the soon to be released Cowboy Bebop and One Piece adaptations do well.

Erskine, Donovan. “YouTube to Make Dislike Counts Private on All Videos.” Shacknews, Shacknews, 10 Nov. 2021, https://www.shacknews.com/article/127617/youtube-to-make-dislike-counts-private-on-all-videos.

Elon Musk’s New Cryptic Tweet

https://twitter.com/elonmusk/status/1455327010302087173?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1455327010302087173%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.cnbc.com%2F2021%2F11%2F02%2Felon-musk-goes-viral-on-chinese-social-media-with-ancient-poem-post.html, Elon Musk

Last Tuesday Tesla CEO Elon Musk posted an ancient Chinese poem to Twitter and Weibo. Chinese netizens began simultaneously debating what the posts might mean as well as praising Musk for his knowing of and understanding of the text. Musk has become known for posting similarly cryptic messages to Twitter in the past. In This specific post Musk wrote “Humankind” followed by an abridged version of “The Seven Steps Verse” in its traditional Chinese. The poem in question is highly allegorical and describes the relationship of two brothers from a royal family during China’s warring Three Kingdoms period. This poem is notable for its being taught as part of the standard curriculum in China’s primary schools. The poem is meant to convey the importance of getting along. Discussions centering around the deeper meaning of this post trended on Weibo last Tuesday the initial post receiving 100 million views.

A popular interpretation states that the post was alluding to the rival dog-themed cryptocurrencies, doge coin and Shiba Inu. This because Musk is known for sending waves through the cryptocurrency sphere and he’d been posting about those two coins recently. This all despite the fact that cryptocurrency trading is band in China.

The state-run publication news agency Reference News put forward a different interpretation. They posited that the post might be alluding to a heated exchange Musk recently had with the United Nations Food Program’s executive director this past monday regarding donations.

Musk’s posting the Chinese poem represents a departure from what he typically posts about on Weibo. Musk’s 1.9 million followers on Weibo are instead accustomed to his praising the Chinese space program and China’s economic growth over the past three decades.

Musk has remained a popular figure in China despite worsening U.S-Chinese relations. This as well as regulatory criticisms of Musk’s company Tesla which operates a factory in Shanghai. Tesla did not jump to address the Chinese poem controversy when asked to comment.

This article interested me for two main reasons. For one, I think it’s interesting that figures like Elon Musk are so regularly posting cryptic tweets to be decoded by those who follow them. This trend is made more significant when it’s taken into account that most of the time these cryptic messages pertain to major economic movements in cryptocurrency and the stock market. Secondly, this article interest me because of its casually stating that Elon Musk got the attention of 1/14th of the entire Chinese population. This shows not just how powerful today’s elite class is but also how quickly cryptocurrency has come into the mainstream.

CNBC. “Elon Musk Goes Viral on Chinese Social Media with Ancient Poem Post.” CNBC, CNBC, 2 Nov. 2021, https://www.cnbc.com/2021/11/02/elon-musk-goes-viral-on-chinese-social-media-with-ancient-poem-post.html.

Garfield Is Getting A New Movie For Theaters

https://www.hollywoodreporter.com/movies/movie-news/chris-pratt-garfield-animated-feature-1235039314/, Mia Galuppo

Garfield is coming back to the silver screen courtesy of Alcon Entertainment which is helmed by Andrew Kosove and Broderick Johnson. This film is set to be released worldwide with the notable exception of China by Sony pictures. The script was penned by David Reynolds the Oscar-nominated writer behind the Pixar classic Finding Nemo. The film is being directed by Mark Dindal who has previously directed the Disney film Chicken Little. These two creatives have also notably worked alongside each other in the past on the Disney film The Emperor’s New Groove.

Garfield is an orange tabby cat owned by John Arbuckle and who shares his home with a dog named Odie. Garfield is characterized as being lazy and mischievous. Garfield was created by Jim Davis and made his debut as a comic character in 41 newspapers in 1978. Since then the comic that bears his name has become the most widely syndicated comic in the world.

Alcon acquired the rights to the Garfield intellectual property from Jim Davis to make this project possible. Davis will serve as an executive producer alongside Bridget McMeel and Craig Sost. The film will be produced by John Cohen, Steven P. Wegner, Kosove, and Johnson. The Animation studio DNEG Animation who recently worked on the film Ron’s Gone Wrong will produce and animate this film.

The producers of this film will be DNEG CEO Namit Malhotra and president Tom Jacomb. Garfield has made his way onto the big screen twice before. The features in question are 2004’s “Garfield” and 2006’s “Garfield: A Tail of Two Kitties” both of which are live-action animated hybrid films. These films were both, one, produced by 20th Century Fox and two, included Bill Murray as the voice of the titular cat.

Voicing Garfield this time around is Chris Pratt. Chris Pratt has become well known for his voice acting in recent years being prominently featured in the Lego Movie franchise, Pixar’s Onward, and the yet to be released Super Mario Bros. animated film from Nintendo and Universal.

This article interests me for four main reasons. For one, I’m very interested in the Animation studio DNGE. This because this will only be their second major project. As of now DNGE is most notable for having risen into the spotlight after the closure of the prolific American animation house Blue Sky Studios. Secondly, I’m interested to see how the film in question will go about expanding the Garfield brand. Garfield has had something of a renaissance in recently spawning an online horror based fan community and even being set to appear in the recently released fighting game Nickelodeon Allstars. Thirdly , this article interests me because I’m interested in the cultural ramifications of having Chris Pratt play 2 of the most well known characters of all time in Mario and Garfield. Lastly, It’s just mentioned in passing, but i’m very curious what aspect of this presumably family friendly film has made the creators decide not to release it in China.

Galuppo, Mia. “Chris Pratt to Voice Garfield in New Animated Feature (Exclusive).” The Hollywood Reporter, The Hollywood Reporter, 2 Nov. 2021, https://www.hollywoodreporter.com/movies/movie-news/chris-pratt-garfield-animated-feature-1235039314/.

Did A Chinese Streaming Company Make A Knock Off Squid Game?

https://www.bbc.com/news/world-asia-china-58991127, BCC NEWS

The Chinese streaming company Youku Has recently begun pushing promotional material for its new series “Squid Victory”. The promotional material in question is a poster that looks remarkably similar to the poster for Squid Game. Squid Victory is a variety show In which contestants compete in large-scale childrens’ games. Netizens were quick to chastise the “shameless” Youku for the obvious thievery of intellectual property at play. In response, Youku has issued an apology and alluded to the idea they will change the poster at the heart of this issue stating it is, in their words, just a “draft” poster. Regarding this issue The company also stated:

“Due to a work error, the first draft of the new Game’s Victory show – which was shot down before – was mistakenly used in promotional activities at a trade fair,”

This statement which was written on the Chinese Twitter equivalent “Weibo” was posted alongside a notably distinct poster design for their newly re-titled program “Game’s Victory”. These steps however have done little to quell online outrage.

“It sounds like such a lame cover-up. Obviously, they had tried to rip off Squid Game because of how popular it is,” another Weibo user posted.

 This debacle has brought up the fact that many Asian citizens are “fed up” with how often Chinese producers plagiarize Korean content. Netizens cite the similarities between the South Korean program “Show me the money” and the similar Chinese program “The Rap Of China” as being a particularly egregious example of this trend as well.

“Why can’t our producers come up with our own ideas? This is so embarrassing,” another poster on Weibo commented.

 This all comes as a result of Squid Game’s becoming a nationwide phenomenon in China despite its not officially being released there. As Netflix is not available in China the show has gained a following exclusively through illegal means such as torrenting sites. Youku being one of China’s most popular streaming platforms with between 90 and 100 million active users decided capitalizing on Squid Game’s situation was potentially very profitable. This controversy comes on the heels of a multitude of similar culturally-based arguments that China and Korea have taken part in in recent years. Last year for instance Korea accused China of “stealing culture” when the country stated it “led the kimchi industry”. This controversy was born of The language barrier between the two countries. In China, kimchi is called “pao cai” – this being the same name as a Chinese pickled dish. China was also criticised for stating that the Korean national dress handbook originated there.

To answer the question posed by the title of this article “no”. I’m writing this article because I firmly hold that opinion. I don’t think taking surface-level elements from a popular television program and incorporating them into a show of a completely different genre is as bad as it’s being made out to be. To be clear, I’m glad that the name “Squid Victory” and the poster that represents the centre of the controversy were changed because they were deliberately misleading. I would however like to call into question why the Chinese and Korean governments are bickering like children about cultural stuff?  Lastly, I beg the question, who cares if some Chinese body makes a rip off of a game show or of a drama that can’t legally be accessed in China? If said shows aren’t good enough to stand on their own merits won’t they just be cancelled anyway? Is mimicry not the greatest form of flattery?

NEWS, BBC. “Squid’s Victory? China Streaming Site Accused of Copying Squid Game.” BBC News, BBC, 21 Oct. 2021, https://www.bbc.com/news/world-asia-china-58991127.

DC/Warner Brother’s Announcements at Fandome 2021

When Is DC FanDome 2021? - Push Square

https://www.pushsquare.com/features/live-watch-the-dc-fandome-2021-livestream-right-here, Sammy Barker

Warner Brothers and DC Comics held their second annual “Fandome” event this past Saturday at which they revealed a number of trailers and sneak peeks of upcoming tv shows, movies, and games. The movie trailers shown include: The Batman, Black Adam and, The Flash. The movie sneak peeks included Aquaman 2 and Shazam 2. New tv shows that were announced include Peacemaker, Batman: Caped Crusader, Aquaman: King of Atlantis, and a yet to be named CW show about a girl who doesn’t know she has superpowers that stars Kaci Walfall. Shows that have been announced to have a new season coming include: Batwoman, The Flash, Superman & Lois, Supergirl, Legends of Tomorrow, Stargirl, Harley Quinn, Young Justice, Titans, and Doom Patrol. The games displayed at this event includes Suicide Squad: kill the Justice League and Gotham Knights.

The Batman trailer that was displayed is the second that has been put out for the upcoming film. This trailer notably showed off the inclusion of the characters Catwoman and The Riddler as well as Robert Pattinson’s take on the Caped Crusader. The Batman has been slated for a March 4th 2022 release. Dwayne Johnson was quoted as saying he was “born to play Black Adam,” before introducing that movie’s trailer. Said trailer also marks the on-screen debut of superhero group The Justice Society of America. Black Adam is set to hit theaters on July 29th 2022. The Flash movie trailer features a number of different versions of The Flash played by different actors as well as both Ben Affleck’s and Michael Keaton’s versions of Batman. The Flash is set to premiere on November 4th 2022. Only behind the scenes looks at Aquaman 2 and Shazam 2 were shown as the films aren’t far enough into production to warrant having trailers. John Cena’s Peacemaker character who debuted in last Summer’s Suicide Squad film’s HBO Max series was announced to be debuting on January 13th 2022. lastly, in video game news, Both Suicide Squad: Kill the Justice League and Gotham Nights are AAA titles in the vein of the preexisting Batman series of video games. 

This article interests me for four key reasons. One, because I am a fan of a lot of the intellectual properties that are being represented in upcoming films and shows. Two, due in large part to the delays necessitated by the pandemic a part of me had long since accepted that DC up and stopped trying to compete with Marvel before seeing these announcements. Three, I’m particularly fond of Batman The Animated Series and this article notes that the upcoming Batman: Caped Crusader series is very reminiscent of it. And four, there seems to be a wide variety of different types of films and tv shows being produced. This is notable because my main issue with the DC films and tv shows of a few years ago is that most of them were sold on being “gritty” and “realistic” takes on the characters they were representing.

Barker, Sammy. “Live: Watch the DC Fandome 2021 Livestream Right Here.” Push Square, Push Square, 16 Oct. 2021, https://www.pushsquare.com/features/live-watch-the-dc-fandome-2021-livestream-right-here.

Lyons, Kim, and Chaim Gartenberg. “The Biggest Announcements from DC FanDome.” The Verge, The Verge, 16 Oct. 2021, https://www.theverge.com/2021/10/16/22729057/biggest-announcements-dc-fandome-batman-black-adam-hbo-warner.

The Backlash to the Upcoming Mario Film’s Cast Announcement

Cydney Contreras, https://www.nbcphiladelphia.com/entertainment/entertainment-news/chris-pratt-cast-super-mario-bros-movie-announced/2970163/

Star of 1993’s cult classic loose adaptation of the Super Mario Brothers property John Leguizamo recently expressed disapproval for the upcoming animated Super Mario Brothers film (Dick, 2021). The film in question is slated for release on December 21st of 2022. Leguizamo’s disapproval comes as a result of the notable absence of Latinx lead actors in the recently revealed voice acting lineup. The cast includes: Chris Prat as Mario, Charlie Day as Luigi, Anya Taylor-Joy as Peach, Jack Black as Bowser, Keegan-Michael Key as Toad, Seth Rogen as Donkey Kong, Kevin Michael Richardson as Kamek, Fred Armisen as Cranky Kong, and Sebastian Maniscalco as Spike. Veteran Mario voice actor Charles Martinet will also be in the film as unspecified cameos. About this matter, the former Luigi actor posted a tweet stating:

“So glad #superMariobros is getting a reboot!” Leguizamo says in the tweet. “Obviously it’s iconic enuff. But too bad they went all white! No Latinx in the leads! Groundbreaking color-blind casting in original! Plus I’m the only one who knows how to make this movie work script wise!”

The 1993 Mario Film was directed by Rocky Morton and Annabel Jenkle. The film was written by Parker Bennett, Tery Runte, and Ed Solomon. Bob Hoskins played Mario in this adaptation, Dennis Hopper played King Koopa, Samantha Mathis Played Princess Daisy, and Frank Welker played Yoshi.

Chris Prat made a point of noting just how excited he is to play Mario stating “dreams really do come true” on Instagram. Prat then recounted a time during his youth when he used to steal coins from a wishing well and use them to play Mario. This was followed by Prat’s stating:

“It just dawned on me right now. The quarter I stole out of the wishing well to play Super Mario Bros. has come true, that I get to be the voice of Mario. But, I clearly stole someone else’s wish, so, just waiting for that row of karma dominoes to come crashing down on me.”

I’m interested in the upcoming Mario film for the reason that the Mario intellectual property represents the best selling video game franchise of all time. Mario had approximately 620 million copies of his various games around the world as of January of 2020 (Adler, 2020). With this being the case I feel as though it is undeniable that this film will have a major cultural impact. Regarding the casting choices, while i’m not fond of the fact that the leads aren’t being played by Latinx people I am a big fan of all of the actors that have been chosen outside of that fact.

Adler, Matthew. “How Mario Outsells Every Other Game Franchise.” IGN, IGN, 14 Jan. 2020, https://www.ign.com/articles/2019/11/15/mario-sales-competition-infographic.

Dick, Jeremy. “John Leguizamo BLASTS ‘Super Mario BROS.’ Animated Movie Cast for Lack of Diversity.” Movieweb, Movieweb, 28 Sept. 2021, https://movieweb.com/john-leguizamo-super-mario-bros-reboot-voice-cast-lack-of-diversity/.

Netflix’s One Piece Adaptation Has its Logo Revealed

https://www.rappler.com/entertainment/series/netflix-unveils-logo-one-piece-live-action-adaptation

Last Friday the NetflixGeeked Twitter account posted twice pertaining to the upcoming live-action adaptation of the One Piece property. The former of the two posts revealing the official logo of the series and the latter being a picture of the front page of the first episode’s script. The official logo’s post was captioned “no matter how hard or how impossible it is, never lose sight of your goal”, a quote attributed to the series’s protagonist Monkey D. Luffy. The logo itself is a slightly altered reimagining of the manga’s logo. The key difference in said logo being that, where Luffy’s silhouette is the “i” in the manga’s logo in this one he instead assumes his iconic stance in the nose cavity of the skull present. Meanwhile, the script reveals the first episode’s working title to be “Romance Dawn”; this being a name it shares with both the first chapter/story arc of the manga as well as One Piece author Eiichiro Oda’s previous one-shot project that later itself became One Piece. One Piece is significant for being the best selling manga of all time, running for nearly 25 years, and having an excess of 950 anime episodes based on it. With this context it becomes obvious why Netflix would want to approach Oda to create a live-action adaptation. This adaptation was announced in 2020 and little has come out about it since. Fans are nothing if not skeptical seeing as the history of manga to live-action adaptations has been disastrous. Train wrecks the likes of Dragon Ball Evolution, Netflix’s Death Note adaptation, and the live-action attempt at a Full Metal Alchemist film have left fans of manga feeling hopeless. The fact that Eiichiro Oda is on as an executive producer for this project, fans hope, signals that this time will be different.

This article interests me because I’m a big fan of the One Piece manga. One Piece being a surreal dystopian super power-driven sci-fi fantasy epic I’m excited to see how the crew behind it is going to spend the purported 9-10 million dollar per episode budget. One Piece has already enraptured the world’s populous to such an extent that despite being a single creator run series it has more circulating copies than there are for Batman comics. If this adaptation takes off and launches One Piece into the American mainstream it could have game-changing implications for the future of media comparable to what the first Iron Man film did back in 2008.

Bulten, Izak. “Netflix Unveils Logo for Its Upcoming One Piece Series.” Game Rant, 7 Sept. 2021, gamerant.com/netflix-logo-one-piece-series/.

Valentine, Evan. “One Piece Sales Might Have Just OVERTAKEN Batman at Last.” Anime, Comicbook.com, 21 July 2021, comicbook.com/anime/news/one-piece-sales-overtake-batman-dc-comics/.

Tseros, Peter. “One Piece’s LIVE-ACTION Tv Show Will Cost a Lot of Money.” Anime, Comicbook.com, 5 Sept. 2017, comicbook.com/anime/news/-one-pieces-live-action-tv-show-will-cost-a-lot-of-money/.

China’s Weird War on Kid’s Playing Video Games

(https://www.foxbusiness.com/markets/coronavirus-spike-china-video-game, Frank Connor)

China’s national video game regulator The National Press and Publication Administration announced this past Monday that they’ll be banning children from playing video games Monday through Thursday and further limiting them to four hours of playtime on Fridays, weekends, and holidays. This policy went into effect last Wednesday. This regulation comes as a result of the Chinese government’s blaming video games for causing nearsightedness and addiction in youths. This is also not the first time China has restricted children’s ability to play video games as, in 2019, they banned the playing of video games by minors between the hours of 10 p.m and 8 a.m and restricted the amount of time children could play video games during weekdays to 90 minutes. The Chinese government intends to enforce the new playtime restrictions by way of requiring minors to register games under their real names and requiring video game companies to implement software that asks for said real names. China’s government has also expressed animosity towards video game publishers in the past. One such example being their 2018 nearly nine-month-long prohibition on the approval of video games. This being incentive for video game creators to implemented the aforementioned software. Some game companies like Tencent have already begun asking for user’s real names. Children can notably circumvent the software that’d restrict their playing games by simply using the gaming accounts of adults. It is for this reason that the Chinese government asks for family cooperation. The Chinese government has been implementing ways to prevent video game addiction in youth since 2018. Despite this, the government has also promoted e-sports and cloud gaming the former of the two incentivizing a video game training regimen that begins at a young age. China’s youths are also banned from spending more than 400 yuan (about $62) a month on games. Last week South Korea announced it would get rid of similar regulations that saw people under 16 banned from playing video games between midnight and 6 a.m. Console gaming in China was banned for more than a decade leading up to 2015. This led the Chinese populous to gravitate towards PC and mobile gaming. Companies like Nintendo and Sony are attempting to introduce their consoles into the market but are still experiencing “minuscule” sales because of this.

This article interests me because, while I was aware that the Chinese government was oppressive I didn’t know that they had and were reinforcing a stance on the hours during which children could play video games. Beyond that I think it’s interesting that a government as oppressive as China’s still can’t get around the fact that people can just use other people’s accounts to get around the playtime hours they’re trying to enforce. I also find it odd that the government is pro-e-sports; almost as if they expect and are promoting this illegal practice.

Liao, Shannon. “China Restricts Young People to Playing Video Games Three Hours a Week.” Spokesman.com, The Spokesman-Review, 3 Sept. 2021, http://www.spokesman.com/stories/2021/sep/05/china-restricts-young-people-to-playing-video-game/.